Best Computers & Technology Books for 11 Year Olds

Here are the top 30 computers & technology books for 11 year olds. Please click Read Review to read book reviews on Amazon. You can also click Find in Library to check book availability at your local library. If the default library is not correct, please follow Change Library to reset it.

1. Amplify: Digital Teaching and Learning in the K-6 Classroom

by: Katie MuhtarisKristin Ziemke
Release date: Oct 14, 2015
Number of Pages: 152
Find in Library
Read Review

“Using technology doesn’t mean that we throw out those strategies that we’ve found to be successful with students,” write Katie Muhtaris and Kristin Ziemke. “It’s not the tools-it’s what we do with them that counts.

Katie and Kristin start with our most important educational goals-literacy, independence, and critical thinking-and helps you connect them to the technology available in your classroom or school. You’ll help students dig into texts, research their questions, and create powerful learning communities by using digital tools effectively, responsibly, and in combination with trusted artifacts and print resources.

Amplify does exactly what the title implies. “When introducing technological tools, we often apply the same practices and strategies we use in our daily teaching, but amplify their power with technology,” write Katie and Kristin. “We model what we want students to do with the technology, guide them to try it out with us, provide time for practice, then share as a class.” They help amplify your literacy curriculum with lessons and guidance for:

  • explicitly teaching kids how to be effective digital readers and thinkers
  • giving students practice with closely reading images, infographics, and video
  • emphasizing student ownership and creativity

Whether you are in a 1:1 school, want to squeeze everything you can out of the one device in your classroom, or your school is encouraging you to use more digital tools, read Amplify. You’ll discover how to gradually release responsibility to empower students as you-and your students-make the most of any technology.

tags:

Children’s Books

2. In Search of Scum (Cyber Kdz)

by: Bruce Balan
Release date: Apr 01, 1997
Number of Pages: 160
Find in Library
Read Review
Meeting through the Internet and teaming up to solve computer crimes, six clever kids from different parts of the world tackle a complicated virus and are soon up against a terrorist gang of network hackers.
tags:

Children’s Books > Computers & Technology

3. Literacy Lessons for a Digital World: Using Blogs, Wikis, Podcasts, and More to Meet the Demands of the Common Core

by: Jamie DiamondMeg Gaier
Release date: Jan 01, 2014
Number of Pages: 144
Find in Library
Read Review
A language arts and math teacher have teamed together to create technology-rich lessons that teach the key literacy skills and strategies demanded by the CCSS in a highly motivating way. Use digital storytelling to retell myths, go on a geometry scavenger hunt, create a travel ?commercial” for a historical place, and so much more. Tap into the power of wikis to facilitate literature discussions, build background knowledge with inquiry circles in science, collect practical applications of math concepts, present research on history topics?and that’s just the beginning! With model lessons and dozens of lesson ideas for every content area, how-to’s for getting started with the technology, assessment tips, and student samples on the enclosed CD, you’ll find everything you need to teach with technology today! For use with Grades 5 & Up.
tags:

Children’s Books

4. Connecting Comprehension and Technology: Adapt and Extend Toolkit Practices

by: Stephanie HarveyAnne GoudvisKatie MuhtarisKristin Ziemke
Release date: Jun 27, 2013
Number of Pages: 280
Find in Library
Read Review

When we begin our technology journey by grounding it in time tested comprehension instruction, we ensure that our use of technology is meaningful and authentic. We help students see the natural links between strategies they use in print text and the strategies they need to use when navigating the vast digital world.
-Stephanie Harvey, Anne Goudvis, Katie Muhtaris, and Kristin Ziemke

Active literacy strategies matter now more than ever! Our students are growing up with dynamic information systems and constantly changing online texts. Connecting Comprehension & Technology will help you expand your students’ literacy toolkit to incorporate practices that help them thrive in this digital world.

Through their celebrated Comprehension Toolkit series Stephanie Harvey and Anne Goudvis present an active literacy learning framework that grounds students in the nonfiction reading and thinking strategies they will need throughout school and into college and careers. In Connecting Comprehension and Technology Steph and Anne invite teachers to join them in Katie Muhtaris’ and Kristin Ziemke’s classrooms to envision and embrace technology as a powerful tool for extending these Toolkit practices and enhancing literacy instruction and innovation.

Offering the know-how born from years of classroom experience and clear steps for getting started, Connecting Comprehension and Technology provides practical lessons that teach students how to navigate, evaluate, collaborate, and communicate through digital resources. Not limited to specific hardware or software, lessons are designed around technical functions; tools readily accessible to students in their world and easily adopted in your school, whether you are taking your first steps into technology or looking to leverage existing resources.

Organized around Steph and Anne’s active literacy learning framework, Connecting Comprehension and Technology will help you to teach your students how to:

Monitor Comprehension

  • Reflect Thinking with a Drawing Tool
  • Think About Online Information
  • Notice Internet Distractions
  • Evaluate Internet Sources

Activate & Connect

  • Annotate Thinking Digitally
  • Narrate Thinking with Podcasts
  • Explore Web Features
  • Compare Text and Web Features

Ask Questions

  • Share Questions Online
  • Read an eBook to Answer Questions
  • Ask Questions in Online Discussions
  • Research Lingering Questions Online

Infer & Visualize

  • Visualize with Digital Drawings
  • Create and Illustrate Digital Poems
  • Infer with Visual Cues
  • Infer with Media Cues

Determine Importance

  • Organize Thinking on a Spreadsheet
  • Research Digitally Archived Questions
  • Collaborate on a Spreadsheet
  • Evaluate Infographics

Summarize & Synthesize

  • Produce a Media Project
  • Create an Inquiry Movie
  • Record a Video Book Review
  • Create a Book Trailer

Samples

  • Introduction and Sample Lessons

Not limited to specific hardware or software, lessons are designed around technical functions; tools readily accessible to students in their world and easily adopted in your school, whether you are taking your first steps into technology or looking to leverage existing resources. The accompanying DVD provides live-from-the classroom video footage of the lessons in action and a rich sampling of student work.

tags:

Children’s Books

5. The Great Nasa Flu (Cyber Kdz)

by: Bruce Balan
Release date: Jul 01, 1997
Number of Pages: 176
Find in Library
Read Review
While spending his summer at the Kennedy Space Center, where his father is working on an artificial intelligence program for shuttle launches, Deeder and his fellow computer sleuths must eradicate a deadly virus that made the entire system go completely bonkers. Original.”
tags:

Children’s Books > Computers & Technology

6. Learn to Program with Small Basic: An Introduction to Programming with Games, Art, Science, and Math

by: Majed MarjiEd Price
Release date: Apr 19, 2016
Number of Pages: 344
Find in Library
Read Review

Small Basic is a free, beginner-friendly programming language created by Microsoft to inspire kids to learn to program. Based on BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun.

Learn to Program with Small Basic brings code to life and introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and work your way up to programming playable games! You’ll learn how to:

  • Store and manipulate data with variables
  • Process user input to make interactive programs
  • Use if/else statements to make decisions
  • Create loops to automate repetitive code
  • Break up long programs into bite-sized subroutines

Inside, you’ll find hands-on projects that will challenge and inspire you. You’ll command a turtle to draw shapes, program magical moving text, solve all kinds of math problems, help a knight slay a fearsome dragon, and more! Each chapter ends with extra practice examples so you can take your programming skills to the next level!

tags:

Children’s Books > Computers & Technology > Programming

7. Nanoagents: Induction

by: J. L. Patrick
Release date: Sep 09, 2013
Number of Pages: 98
Find in Library
Read Review
Seth Brennan is a typical, run-of-the-mill kid genius who is leading the school’s computer club into the upcoming science fair. Seth gets an email from Xabigan Industries while working on ideas for a project. The email promises a new piece of technology that will revolutionize the way people use the Internet. And it includes free shipping! The problem is that a lot of computer-savvy kids have gone missing over the last few months, so Seth wants to be careful with this new piece of tech. Unfortunately, his friend and next-door neighbor, Chen, also got the email from Xabigan Industries and he’s never careful with anything. When Seth gets home from school that night he learns that Chen has disappeared! Could Xabigan Industries be behind these disappearances? Could this new technology have some sinister application that nobody knows about? Seth has to connect the tech, outwit a couple of robots, foil the plans of a malevolent alien, and try to save Chen before it’s too late!
tags:

Children’s Books > Science Fiction & Fantasy > Science Fiction

8. Urban Outlaws

by: Peter Jay Black
Release date: Oct 07, 2014
Number of Pages: 288
Find in Library
Read Review

Deep beneath the city live five extraordinary kids: world-famous hacker Jack, gadget geek Charlie, free runner Slink, communications chief Obi, and decoy expert Wren. Orphans bonded over their shared sense of justice, the kids have formed the Urban Outlaws, a group dedicated to outsmarting criminals and handing out their stolen money through Random Acts of Kindness (R.A.K.s).

But the kids find themselves in serious trouble when they’re caught in an epic battle to control Proteus, a genius super-computer. Proteus can crack any code in the world-and steal top-secret documents in nanoseconds. It’s down to the Urban Outlaws to use their guile, guts, and skill to destroy the computer, avert world domination . . . and stay alive.

Don’t miss the global launch of this debut series from Peter Jay Black-the perfect mix of explosive action, cool technology, and characters with lots of heart.

tags:

Children’s Books > Growing Up & Facts of Life > Family Life > Orphans & Foster Homes

9. 3D Printing Projects: Toys, Bots, Tools, and Vehicles To Print Yourself

by: Brook DrummJames Floyd KellyRick WinscotJohn Edgar ParkJohn BaichtalBrian RoeNick ErnstSteven BolinCaleb Cotter
Release date: Nov 08, 2015
Number of Pages: 288
Find in Library
Read Review

Even if you’ve never touched a 3D printer, these projects will excite and empower you to learn new skills, extend your current abilities, and awaken your creative impulses. Each project uses a unique combination of electronics, hand assembly techniques, custom 3D-printed parts, and software, while teaching you how to think through and execute your own ideas.

Written by the founder of Printrbot, his staff, and veteran DIY authors, this book of projects exemplifies the broad range of highly personalized, limit-pushing project possibilities of 3D printing when combined with affordable electronic components and materials.

In Make: 3D Printing Projects, you’ll:

  • Print and assemble a modular lamp that’s suitable for beginners–and quickly gets you incorporating electronics into 3D-printed structures.
  • Learn about RC vehicles by fabricating–and driving–your own sleek, shiny, and fast Inverted Trike.
  • Model a 1950s-style Raygun Pen through a step-by-step primer on how to augment an existing object through rapid prototyping.
  • Fabricate a fully functional, battery-powered screwdriver, while learning how to tear down and reconstruct your own tools.
  • Get hands-on with animatronics by building your own set of life-like mechanical eyes.
  • Make a Raspberry Pi robot that rides a monorail of string, can turn corners, runs its own web server, streams video, and is remote-controlled from your phone.
  • Build and customize a bubble-blowing robot, flower watering contraption, and a DIY camera gimbal.
tags:

Arts & Photography > Architecture > Drafting & Presentation

10. A Kid’s Guide to Creating Web Pages for Home and School

by: Benjamin SelfridgePeter Selfridge
Release date: Sep 01, 2004
Number of Pages: 128
Find in Library
Read Review
Most students are familiar with the World Wide Web, but few are familiar with the primary underlying technology that makes it possible: HTML. A Kid’s Guide to Creating Web Pages for Home and School is designed for those who have grown up with computers but who have never had the chance to create their own web sites. Written by a kid for kids, this book leads students step-by-step through the basic functionalities of HTML, all with an inquisitive, friendly tone that encourages experimentation. Each section focuses on a specific project and includes sample computer screens to demonstrate the basic site being developed. Once practiced and learned, the individual projects and lessons are integrated into a single web site that can be “published” on the web. Also included are more advanced techniques for web page design, including sound, animation, and the uses of Javascript, Java, and Flash, as well as off- and online resources for readers to investigate.
tags:

Children’s Books > Computers & Technology > Internet

11. Making Profit with Bitcoin

by: Alex Harsen
Release date: Jun 16, 2014
Number of Pages: 67
Find in Library
Read Review
Prologue

There are a few books about Bitcoin and as I can say every single one of them is worth reading. But there are just a few books which focus on people who use Bitcoin in their daily life. You have to search in online message boards and internet forums if you want to read about their success stories. One of them might be your workmate, friend or neighbor.

It is unfortunate that these stories are not well-known because they are truly inspiring. They show what is possible when we use Bitcoin and the many ways to increase your capital.

The search for stories of Bitcoin users showed me many and perse people experiences. Some of them were real while some of them were fabricated but every single story brought the realization that we are on the first steps with Bitcoin. There are just so many possibilities and many of them were new and exciting ideas.

The last months I spent researching for this book were really awesome. I learned a lot about crypto-currencies, its possible applications and above anything else great stories about people. Therefore I want to thank everyone who has shared their very own personal success stories. It was such a wonderful time conversing in chat rooms, making conference calls and sometimes meeting in person. I was excited about every single story and the results from using Bitcoin.

In this book you can read great success stories from real people and you can have an idea of all the things that are really possible if you integrate Bitcoin in your life or in your business. Of course there are stories from accidental success too but there are also people who gave this new way of payment a chance and believed in the community.

The people who used Bitcoin as a form of payment or invest in it are my heroes because they help to push Bitcoin forward as a real alternative to established forms of payment.

Also I want to say thanks to all my friends who helped me to find those peoples and stories. Without your passion this book will never be written!

tags:

Business & Money > Industries > Computers & Technology

12. 25 Timeless Minecraft Riddles

by: Yerahmeel “NightSpawn” V.
Release date: Apr 21, 2015
Number of Pages: 58
Find in Library
Read Review
Want to test your knowledge and familiarity of the game Minecraft? Do you love riddles and guessing games? Then this book is for you!

This book contains riddles designed to test your knowledge and familiarity of the game “Minecraft” as well as your skills in analysis and critical thinking. Having a broad mind can help you all the way.

This book contains beautiful Minecraft images, scenery, and wonderful poetry that will rekindle your love of Minecraft and encourage you to make a poem or riddle of your own.
Every riddle is answered by “what” and “why” at the end of the book.

– Book 1 to the “Timeless Minecraft Riddles” series.

tags:

Children’s Books

13. Computer Crafts for Kids

by: Margy KuntzKuntzAnn Kuntz
Release date: Jan 01, 1994
Number of Pages: 116
Find in Library
Read Review
A mother and daughter writing team offers an ideal introduction to the personal computer. As children focus on creating the many colorful and functional crafts that fill these pages, they learn the basics of working with a word processor paint and draw program, All the crafts can be created using Microsoft Word 6.0 for Windows and a few simple materials.
tags:

Arts & Photography

14. Cool Tech

by: DK Publishing
Release date: Jul 18, 2011
Number of Pages: 128
Find in Library
Read Review
Cool Tech is a thrilling journey through the physical side of the virtual world.

Marvel at the technology that keeps you connected, from the ships installing lines deep in the ocean, the robots locating wire breaks, the satellites beaming signals across the earth, the teams retrieving and splicing lines together, to the servers directing and feeding internet traffic around the world. Plus, take a look back at the history of the internet, exploring the people and inventions that led to its creation and tour a virtual museum to see how the technology has progressed over the years changing the lives of ordinary people everywhere.

tags:

Children’s Books > Computers & Technology > Internet

15. Steve Jobs: The Brilliant Mind Behind Apple (Life Portraits)

by: Anthony Imbimbo
Release date: Jan 01, 2009
Number of Pages: 112
Find in Library
Read Review

Book Details:

  • Format: Library Binding
  • Publication Date: 1/1/2009
  • Pages: 112
  • Reading Level: Age 11 and Up
tags:

Children’s Books > Biographies > Science & Technology

16. One Hand Typing and Keyboarding Manual: With Personal Motivational Messages From Others Who Have Overcome

by: Lilly Walters
Release date: Jun 13, 2014
Number of Pages: 66
Find in Library
Read Review
How to type with one hand on a normal keyboard. For the right or left hand.
tags:

Children’s Books

17. Online Kids: A Young Surfer’s Guide to Cyberspace

by: Preston Gralla
Release date: Aug 02, 1996
Number of Pages: 282
Find in Library
Read Review
Cyberspace is the place for fun, facts, and fantastic adventures

Surf’s up in cyberspace! So grab your (key)board and catch the computer wave with this user-friendly, jam-packed guide and activity book. Online Kids will get you wired with complete information on the coolest sites online. Where else can you go to talk hoops with Michael Jordan, e-mail the president, travel to ancient civilizations, or get help with your science homework from a real scientist? From the NASA Shuttle Web to Walt Disney World, from the World Wide Web of Sports to the National Geographic Society, Online Kids tells you where it is and how to get there—including a special Coolness Index for each site.

You’ll also find step-by-step instructions for great online activities:

  • Make a fun-filled science museum at home
  • Create an up-to-date space shuttle mission log
  • Put together a personalized birthday photo collage
  • Design your own awesome Web page, and more

You’ll also find advice on choosing the right online service, navigating the World Wide Web, sending e-mail, and keeping safe online.

tags:

Children’s Books > Computers & Technology > Internet

18. A Picture’s Worth (Cyber Kdz)

by: Bruce Balan
Release date: Apr 01, 1997
Number of Pages: 176
Find in Library
Read Review
Shy Becky, who is known more for her brains than her looks, refuses to put her photograph online, and when she gets a suspicious F in history, the Cyber.kdz realize that someone has tampered with her school records.
tags:

Children’s Books > Computers & Technology

19. Profiles #3: Tech Titans

by: Carla Killough McClafferty
Release date: Jan 01, 2013
Number of Pages: 144
Find in Library
Read Review
Full-color series-six bios in one!

It takes more than one person to bring about change and innovation. Explore the lives of the people who have had a huge impact on technology today. So much more than just your typical biography, PROFILES: TECH TITANS focuses on six of the most prominent figures in the technological world. This book includes all of the biographical information kids need to know (background, family, education, accomplishments, etc.) about Bill Gates, Steve Jobs, Mark Zuckerberg, Larry Page, Sergey Brin, and Jeff Bezos–the men behind Windows, Apple, Facebook, Google, and Amazon! Photographs and quotes will be interwoven throughout the text.

tags:

Children’s Books > Computers & Technology

20. Blackout (Urban Outlaws)

by: Peter Jay Black
Release date: Jun 02, 2015
Number of Pages: 305
Find in Library
Read Review
The world’s most lethal computer virus has been unleashed into cyberspace, and now the Urban Outlaws-five tough kids dedicated to justice-must destroy it. Leader Jack knows that they have to shut it down before it throws the world into chaos. But how can he find a virus that might be anywhere, and everywhere?

Then the team meets Hector, an insanely talented hacker who even impresses Jack. The Urban Outlaws need his help, but can they trust him? It’s a risk that could mean winning big, or losing everything. . . .

This sensational sequel has all the makings of a blockbuster movie: non-stop action, cutting edge technology, and a high-stakes plot. But at the heart of this thrill ride is the story of five gutsy kids who will do anything to save the world-and protect each other.

tags:

Children’s Books > Computers & Technology

21. Caprice Helps Design the Software (Girls in Stem) (Volume 1)

by: Barbara DavisFish Smith
Release date: Dec 09, 2015
Number of Pages: 104
Find in Library
Read Review
Caprice is a Business Analyst in information technology and works for a company that sells fancy juices from around the world. As a Business Analyst, Caprice helps the company to design software to run its stores and to help its customers to shop online from the comfort of their own home. Join Caprice in her adventure as she designs and programs new software for the store she works at. She has all sorts of fun learning the jobs that the software has to perform to be useful. Each story will follow the adventures of a REAL-LIFE person as they work or learn something new in each of the areas. Also included is a programming for girls (STEM) activity book.
tags:

Children’s Books > Computers & Technology > Programming

22. Career Ideas for Teens in Information Technology

by: Diane Lindsey ReevesGail KarlitzDon Rauf
Release date: Oct 01, 2006
Number of Pages: 184
Find in Library
Read Review
Aimed at being a helpful resource for teens exploring careers in the information technology field, this book profiles 35 jobs, from the technical to the creative. It profiles careers including Artificial intelligence scientist; Bioinformatician; Computer animator; Computer game designer; Computer support specialist; Desktop publisher; and more.
tags:

Business & Money > Job Hunting & Careers > Guides

23. Cool Careers For Girls in Computers

by: Ceel Pasternak
Release date: Jan 26, 1999
Number of Pages: 125
Find in Library
Read Review
Features such jobs as software engineer, systems analyst, network administrator, and sales and marketing executive.
tags:

Business & Money > Job Hunting & Careers > Guides

24. Google Glass and Robotics Innovator Sebastian Thrun (Stem Trailblazer Bios)

by: Marne Ventura
Release date: Jan 01, 2014
Number of Pages: 32
Find in Library
Read Review
“Have you ever wished you could use technology to improve people’s lives? Ever since he was a teenager, Sebastian Thrun wanted to build machines that helped people.

So far, Thrun has developed robots that can be tour guides and nurses and can help save miners trapped underground. In 2004, he won a US Department of Defense contest by building a car that could drive itself. Since then, the self-driving cars he developed have been tested on more than 140,000 miles (225,308 kilometers) of road without fail! Thrun more recently developed a free website for online education and worked on Google Glass, a computer that can be worn like a pair of eyeglasses. But how did he get involved in all these cool projects? Follow his rise from a computer enthusiast to robotics innovator!”

tags:

Children’s Books > Computers & Technology > Hardware & Robotics

25. Grace Hopper: The First Woman to Program the First Computer in the United States (Women Hall of Famers in Mathematics and Science)

by: Christy Marx
Release date: Aug 31, 2003
Number of Pages: 112
Find in Library
Read Review
Book by Marx, Christy
tags:

Children’s Books > Computers & Technology > Programming

26. Researching People

by: Maity Schrecengost
Release date: Feb 01, 2001
Number of Pages: 32
Find in Library
Read Review
Book by Schrecengost, Maity
tags:

Children’s Books > Education & Reference > Reading & Writing > Composition & Creative Writing

27. Teaching Digital Technologies & STEM: Computational Thinking, coding and robotics in the classroom

by: Kevin Cummins
Release date: May 08, 2016
Number of Pages: 133
Find in Library
Read Review
Download the most complete STEM curriculum resource available! This popular eBook is loaded with no prep activities, resources, and inspiration for your STEM students.

***************************************************************************

With 101 pages of resources, interactive multimedia, teaching ideas, and global insights for implementing digital technologies in the classroom, this book is custom-built to guide you in providing a 21st century curriculum.

If you find yourself encountering confusion, hyperbole, and unnecessary expenses that surround the STEM subjects, this eBook will clear the air and help you properly design your class. We follow a proven process of working with data, computational thinking, coding, and robotics that is adaptable to many different students as well as your available resources.

It is an ideal resource for implementing the Digital Technologies component of the Australian Curriculum. It is fully aligned to the Australian Curriculum, U.S. Common Core Standards, and the British Curriculum.

Whether you have been begrudgingly dragged into this curriculum area or something of a guru who wants to take their students to the next level, this book is a must-have and a great addition to our highly popular suite of innovative eBooks.

*****************************************************************************
TERMS
Copyright © Innovative Teaching Ideas. All rights reserved by author. This product is to be used by the original downloader only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits.

*****************************************************************************
Aligned to:
Common Core
Department For Education UK Curriculum
Australian Digital Technologies Curriculum

tags:

Children’s Books

28. 12 Great Moments That Changed Internet History (Great Moments in Media)

by: Angie Smibert
Release date: Jan 01, 2015
Number of Pages: 32
Find in Library
Read Review
Investigates 12 great moments in the history of the Internet. Includes amazing facts along with information about key players and innovations.
tags:

Children’s Books > Computers & Technology > Internet

29. Build It So They Can Play

by: Teresa SullivanCindy SlagleT.J. HapshieDebbie BrevardVic Brevard
Release date: May 14, 2012
Number of Pages: 144
Find in Library
Read Review

Brimming with practical ideas, Build It So They Can Play assists physical education teachers, caregivers, and play group and recreation leaders in building adapted equipment and implementing associated activities to create a successful learning environment for students with disabilities.

Build It So They Can Play offers a range of equipment building projects, including equipment to modify participation in typical sports and recreation activities; aid with vestibular and fine motor development; and encourage audio, visual, and tactile stimulation. Every equipment project, from the simplest to the most involved, has been field tested to ensure success by the authors—all veteran adapted physical educators. Step-by-step instructions, diagrams, and detailed photos will help you accomplish each of these DIY projects. Plus, a complete list of materials and a list of necessary tools help you stay organized and save time.

Using inexpensive building supplies and found or recycled items, you can enhance your collection of adapted physical education supplies for a fraction of the cost of new equipment! Make a mobile low basketball goal with a trash can, plywood, and your screwdriver; or turn an umbrella into a sensory mobile. You can even construct your own therapy bed giving students who use wheelchairs the freedom to leave the chair without lying on the floor. And, each project includes additional ideas for use and suggestions for customizing the equipment for various abilities and purposes.

Are tight budgets forcing you to do more with less? With Build It So They Can Play, you can turn less expensive into more fun for your students. Grab your tool belt and start building a positive PE experience for all!

tags:

Children’s Books

30. Computer Graphics (Calling All Innovators: A Career for You?)

by: Kevin Cunningham
Release date: Sep 01, 2013
Number of Pages: 64
Find in Library
Read Review
Advances in computer graphics have led to the creation of stunning animated films, thrilling special effects, and video games that look just like real life. Readers will discover how computer graphics designers take advantage of the latest technology to bring their creations to life.
tags:

Children’s Books > Computers & Technology

Best Selling Books for 11 year olds:

Recommended Books for 11 year olds:

Best Selling Computers & Technology Books for:

Recommended Computers & Technology Books for:

Last updated: Monday, December 5, 2016 8:30 AM