Here are the top 30 bestselling computers & technology books for 12 year olds. Please click Read Review to read book reviews on Amazon. You can also click Find in Library to check book availability at your local library. If the default library is not correct, please follow Change Library to reset it.
1. The Way Things Work Now
by: David Macaulay Release date: Oct 04, 2016 Number of Pages: 400 Find in Library Read Review |
Explainer-in-Chief David Macaulay updates the worldwide bestseller The New Way Things Work to capture the latest developments in the technology that most impacts our lives. Famously packed with information on the inner workings of everything from windmills to Wi-Fi, this extraordinary and humorous book both guides readers through the fundamental principles of machines, and shows how the developments of the past are building the world of tomorrow. This sweepingly revised edition embraces all of the latest developments, from touchscreens to 3D printer. Each scientific principle is brilliantly explained–with the help of a charming, if rather slow-witted, woolly mammoth.
An illustrated survey of significant inventions closes the book, along with a glossary of technical terms, and an index. What possible link could there be between zippers and plows, dentist drills and windmills? Parking meters and meat grinders, jumbo jets and jackhammers, remote control and rockets, electric guitars and egg beaters? Macaulay explains them all.
2. Coding For Kids For Dummies
by: Camille McCue Release date: Nov 17, 2014 Number of Pages: 384 Find in Library Read Review |
Coding For Kids For Dummies breaks coding into a series of small projects, each designed to teach elementary-to-middle-school-aged students a core concept to build a game, application, or other tool. In this his hands-on, friendly guide readers will get access to a leading coding tool that has been designed specifically for kids, showing them how to create the projects provided in the book as well as how to implement them into their own creative work.
Written by a teacher and leading advocate of coding education, Coding For Kids For Dummies explains to kids in plain English how to apply the math and logic skills they already have to the subject of coding. In no time, they’ll be grasping basic coding concepts, completing their very own technical feats, and arming themselves with the computer science experience and know-how to prepare for a future working with technology.
- Lay-flat binding allows for easy access as students work on projects
- Full-color, large-print design make the information more approachable to kids
- Kids interested in computer science get a competitive edge
- The author has dedicated her career to enhancing coding and other STEM education in schools
If you’re a student who wants to learn coding, a parent who wants to help your kid pursue an interest in coding, or a teacher who is in need of a supplemental course book for your computer science class, Coding For Kids For Dummies has you covered.
3. The New Way Things Work
by: David Macaulay, Neil Ardley Release date: Oct 26, 1998 Number of Pages: 400 Find in Library Read Review |
4. The Rule of Thoughts (The Mortality Doctrine, Book Two)
by: James Dashner Release date: May 03, 2016 Number of Pages: 352 Find in Library Read Review |
Michael thought he understood the VirtNet, but the truth he discovered is more terrifying than anyone at VirtNet Security could have anticipated.
The cyber terrorist Kaine isn’t human. It’s a Tangent, a computer program that has become sentient. And Michael just completed the first step in turning Kaine’s master plan, the Mortality Doctrine, into a reality. The Mortality Doctrine will populate Earth entirely with human bodies harboring Tangent minds. The VNS would like to pretend the world is perfectly safe, but Michael and his friends know that the takeover has already begun. And if they don’t stop Kaine soon, it will be game over for humanity.
From the author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—comes an electrifying adventure that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
Praise for the Bestselling MORTALITY DOCTRINE Series:
“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com
“Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com
“A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
5. Secret Coders
by: Gene Luen Yang, Mike Holmes Release date: Sep 29, 2015 Number of Pages: 96 Find in Library Read Review |
Gene Luen Yang is the National Ambassador for Young People’s Literature and is a MacArthur Fellow, a recipient of what’s popularly known as the MacArthur “Genius” Grant.
Welcome to Stately Academy, a school which is just crawling with mysteries to be solved! The founder of the school left many clues and puzzles to challenge his enterprising students. Using their wits and their growing prowess with coding, Hopper and her friend Eni are going to solve the mystery of Stately Academy no matter what it takes!
From graphic novel superstar (and high school computer programming teacher) Gene Luen Yang comes a wildly entertaining new series that combines logic puzzles and basic programming instruction with a page-turning mystery plot!
6. Who Was Steve Jobs?
by: Pam Pollack, Meg Belviso, John O’Brien, Nancy Harrison Release date: Mar 29, 2012 Number of Pages: 112 Find in Library Read Review |
7. Hello World!: Computer Programming for Kids and Other Beginners
by: Warren Sande, Carter Sande Release date: Dec 21, 2013 Number of Pages: 435 Find in Library Read Review |
SUMMARY
A gentle but thorough introduction to the world of computer programming, it is written in language a 12-year-old can follow, but anyone who wants to learn how to program a computer can use it. Even adults. Written by Warren Sande and his son, Carter, and reviewed by professional educators, this book is kid-tested and parent-approved.
ABOUT THIS BOOK
Learn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs. Programming is a fun challenge, and it’s easy to get started!
This updated and revised edition of Hello World! introduces the world of computer programming in a clear and engaging style. Written by Warren Sande and his son, Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don’t need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you’ll be off and running!
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
WHAT’S INSIDE
- Explains concepts in clear language
- Lots of pictures, cartoons, and fun examples
- Complete set of practice questions and exercises
- Illustrated in full color
Hello World! uses Python, a programming language designed to be easy to learn. Using fun examples, it brings to life concepts of computing— looping, decisions, input and output, data structures, graphics—and many more.
ABOUT THE AUTHORS
Warren Sande is an electronic systems engineer who uses Python both as a “do anything” scripting language and as a way to teach computers and programming. Carter Sande is a high school student who is passionate about technology. When he’s not fixing his school’s network and helping his classmates recover lost homework, he likes to ride his bike and write retro video games.
TABLE OF CONTENTS
- Getting Started
- Remember This: Memory and Variables
- Basic Math
- Types of Data
- Input
- GUIs—Graphical User Interfaces
- Decisions, Decisions
- Loop the Loop
- Just for You—Comments
- Game Time
- Nested and Variable Loops
- Collecting Things Together—Lists and Dictionaries
- Functions
- Objects
- Modules
- Graphics
- Sprites and Collision Detection
- A New Kind of Input—Events
- Sound
- More GUIs
- Print Formatting and Strings
- File Input and Output
- Take a Chance—Randomness
- Computer Simulations
- Skier Explained
- Python Battle
- What’s Next?
8. Making YouTube Videos: Star in Your Own Video! (Dummies Junior)
by: Nick Willoughby Release date: Sep 21, 2015 Number of Pages: 128 Find in Library Read Review |
The fast and easy way for kids to shoot, edit, and share videos on YouTube
Does your child long to create and post videos on YouTube in hopes of becoming the next “YouTube celebrity?” Whether looking to go viral or simply wanting to make videos for their friends, Making YouTube Videos is the place your kid should start. Written by a filmmaking expert who runs camps for wanna-be filmmakers as young as seven, this fun and friendly guide takes your child step by step through the process: from idea creation to production to sharing on YouTube.
Written in a language they’ll understand and filled with eye-popping graphics that make the information come to life, Making YouTube Videos takes the intimidation out of working with video technology and offers your child a friendly, trusted source for expressing their creativity. Kids will work through small projects with end-goals that help promote confidence. With content that is accessible and easy to understand, this book is ideal for youngsters who want to go solo or work with you or another adult instructor.
- Introduces ideas on framing, lighting, and sound
- Shows kids how to load a video, add transitions, and add effects
- Provides easy-to-follow instruction on uploading a video to YouTube and setting who can see or not see their video
- Explains how to grab free software and make simple edits, like cutting out scenes, adding to a timeline, and implementing transitions
If you want to encourage your child’s enthusiasm but don’t want to endure a meltdown, Making YouTube Videos makes it easy for your aspiring filmmaker to fulfill his or her dream.
9. Paths & Portals (Secret Coders)
by: Gene Luen Yang, Mike Holmes Release date: Aug 30, 2016 Number of Pages: 96 Find in Library Read Review |
Gene Luen Yang is the National Ambassador for Young People’s Literature and is a MacArthur Fellow, a recipient of what’s popularly known as the MacArthur “Genius” Grant.
There’s something lurking beneath the surface of Stately Academy?literally. In a secret underground classroom Hopper, Eni, and Josh discover that the campus was once home to the Bee School, an institute where teachers, students, and robots worked together to unravel the mysteries of coding. Hopper and her friends are eager to follow in this tradition and become top-rate coders. But why are Principal Dean and the rugby team suddenly so interested in their extracurricular activities?
From graphic novel superstar (and high school computer programming teacher) Gene Luen Yang comes the second volume of Secret Coders, Paths & Portals, a wildly entertaining new series that combines logic puzzles and basic programming instruction with a page-turning mystery plot!
10. Who Is Bill Gates? (Who Was…?)
by: Patricia Brennan Demuth, Ted Hammond, Nancy Harrison Release date: Mar 21, 2013 Number of Pages: 112 Find in Library Read Review |
11. The LEGO MINDSTORMS EV3 Laboratory: Build, Program, and Experiment with Five Wicked Cool Robots!
by: Daniele Benedettelli Release date: Nov 09, 2013 Number of Pages: 432 Find in Library Read Review |
The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features.
In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun.
As you make your way through the book, you’ll build and program five wicked cool robots:
- ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room
- WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!)
- SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control
- SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands
- T-R3X, a fearsome bipedal robot that will find and chase down prey
With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time.
Requirements: One LEGO® MINDSTORMS EV3 set (LEGO SET #31313)
12. George’s Secret Key Paperback Collection: George’s Secret Key to the Universe; George’s Cosmic Treasure Hunt; George and the Big Bang
by: Lucy Hawking, Stephen Hawking, Garry Parsons Release date: Sep 06, 2016 Number of Pages: 992 Find in Library Read Review |
This three-book collection includes:
George’s Secret Key to the Universe
George’s Cosmic Treasure Hunt
George and the Big Bang
13. 3D Game Programming for Kids: Create Interactive Worlds with JavaScript (Pragmatic Programmers)
by: Chris Strom Release date: Oct 26, 2013 Number of Pages: 250 Find in Library Read Review |
Printed in full color.
You know what’s even better than playing games? Creating your own. Even if you’re an absolute beginner, this book will teach you how to make your own online games with interactive examples. You’ll learn programming using nothing more than a browser, and see cool, 3D results as you type. You’ll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You’ll be amazed at what you can do as you build interactive worlds and fun games.
You’ll jump right in and write games and simulations while learning programming fundamentals. You’ll use the ICE Code Editor, which was created especially for this book to make it easy for you to get started with JavaScript programming. With the ICE Editor, you’ll see the results of your work right away. Want a red donut? You can make hundreds of them, spinning around like crazy right next to the code you just typed.
You’ll do hands-on coding in every chapter. You’ll start by building simple animated shapes, then make your own player–who can do cartwheels! You’ll learn how to build your own games from start to finish, including a monster eating fruit, a cave puzzle, and rafting on a river. You’ll animate simple shapes to create a model of the solar system, and make your own website so that you can show off your games with your friends. If you just want to make games, jump to the lessons focusing on projects. To understand some of the theory better or if you need some help with functions, turn to the chapters that explain the programming concepts. We’ll walk you carefully through all the math needed to bring games to life.
Best of all, you get to create awesome games and say, “I made this!”
14. Getting Started with 3D Printing: A Hands-on Guide to the Hardware, Software, and Services Behind the New Manufacturing Revolution
by: Liza Wallach Kloski, Nick Kloski Release date: May 27, 2016 Number of Pages: 240 Find in Library Read Review |
Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage of all it has to offer. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for consumers, hands-on tutorial exercises the reader can practice for free at home, and how to apply 3D printing in the readers’ life and profession. For every maker or would-be maker who is interested, or is confused, or who wants to get started in 3D printing today, this book offers methodical information that can be read, digested, and put into practice immediately!
15. The Eye of Minds (The Mortality Doctrine, Book One)
by: James Dashner Release date: Oct 08, 2013 Number of Pages: 320 Find in Library Read Review |
The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results.
The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever.
The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you The Eye of Minds, the first book in THE MORTALITY DOCTRINE series, an edge-of-your-seat adventure that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com
“Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com
“A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
16. Raspberry Pi For Kids For Dummies
by: Richard Wentk Release date: Jul 13, 2015 Number of Pages: 352 Find in Library Read Review |
Raspberry Pi For Kids For Dummies makes it easy for kids to set-up, operate, and troubleshoot like a Pi pro! Introducing you to Pi through a series of entertaining and inspiring projects, this handy, step-by-step guide shows you how to write computer games, build websites, make art and music, create electronic projects, and much more! From downloading the operating system and setting up your Raspberry Pi to creating art in Tux Paint and designing games with Scratch, everything you need to have fun with Pi is inside!
Raspberry Pi For Kids For Dummies leaves the confusing tech talk behind and explains in plain English how to unleash all the cool possibilities of Pi, like playing Minecraft in Python, using HTML to make a website, managing and customizing your Raspberry Pi, playing music with Sonic Pi, and understanding and playing with the GPIO.
- Teaches the basics of Raspberry Pi in a simple and thorough approach
- Shows you how to zoom around Pi, all while learning valuable programming skills
- Offers tons of exciting projects to keep you engaged as you learn
- Includes instruction on everything you need to troubleshoot Raspberry Pi
If you’re aspiring computer programmer age 8-18 and want to start having fun with Pi, look no further than Raspberry Pi For Kids For Dummies.
17. So, You Want to Be a Coder?: The Ultimate Guide to a Career in Programming, Video Game Creation, Robotics, and More! (Be What You Want)
by: Jane (J. M.) Bedell Release date: May 03, 2016 Number of Pages: 256 Find in Library Read Review |
Behind the screen of your phone, tablet, computer, or game console lies a secret language that allows it all to work. Computer code has become as integral to our daily lives as reading and writing, even if you didn’t know it! Now it’s time to plug in and start creating the same technology you’re using every day.
Covering everything from navigating the maze of computer languages to writing code for games to cyber security and artificial intelligence, So, You Want to Be a Coder? debugs the secrets behind a career in the diverse and state-of-the-art industry.
In addition to tips and interviews from industry professionals, So, You Want to Be a Coder? includes inspiring stories from kids who are working with code right now, plus activities, a glossary, and helpful resources to put you on the path to a fun and rewarding career with computer code today!
18. Steve Jobs: The Man Who Thought Different
by: Karen Blumenthal Release date: Feb 14, 2012 Number of Pages: 320 Find in Library Read Review |
“Your time is limited. . . . have the courage to follow your heart and intuition.”–Steve Jobs
From the start, his path was never predictable. Steve Jobs was given up for adoption at birth, dropped out of college after one semester, and at the age of twenty, created Apple in his parents’ garage with his friend Steve Wozniack. Then came the core and hallmark of his genius–his exacting moderation for perfection, his counterculture life approach, and his level of taste and style that pushed all boundaries. A devoted husband, father, and Buddhist, he battled cancer for over a decade, became the ultimate CEO, and made the world want every product he touched.
Critically acclaimed author Karen Blumenthal takes us to the core of this complicated and legendary man while simultaneously exploring the evolution of computers. Framed by Jobs’ inspirational Stanford commencement speech and illustrated throughout with black and white photos, this is the story of the man who changed our world.
19. How to Be a Blogger and Vlogger in 10 Easy Lessons: Learn how to create your own blog, vlog, or podcast and get it out in the blogosphere! (Super Skills)
by: Shane Birley Release date: Jun 01, 2016 Number of Pages: 64 Find in Library Read Review |
In this new addition to the Super Skills series, children can master a new digital talent–creating blogs, vlogs, and podcasts–in 10 easy lessons! Each stage is fully illustrated with step-by-step illustrations and photographs, so children can learn 10 key skills to develop and promote an exciting new online blog or vlog. Along with professional tips and practical techniques, this book will help young readers become expert bloggers in no time. From planning what to share with the world to learning how to stay safe online, this book leads the way.
20. Dinotopia, The World Beneath: 20th Anniversary Edition (Calla Editions)
by: James Gurney, Michael Brett-Surman Release date: Aug 22, 2012 Number of Pages: 192 Find in Library Read Review |
Now Professor Denison decides to explore the natural mysteries of Dinotopia. He turns his attention to the ancient caves that point to a long-lost Dinotopian civilization that seems to have used a technology beyond any that the Professor has ever before encountered. His journey takes him deeper and deeper into the heart of Dinotopia, into the World Beneath. Little does he know that his quest to uncover Dinotopia’s deepest mystery will soon become a desperate race to save the very existence of the island.
Beloved by a generation of readers, James Gurney’s classic story returns in this lavish edition from Calla Editions™. The artwork has been reproduced from new plates digitally scanned from the original transparencies. This unabridged, expanded edition includes 30 additional pages, including a new Foreword by paleontologist Michael Brett-Surman and an Afterword by the author with over 40 behind-the-scenes sketches and photos.
21. Secrets & Sequences (Secret Coders)
by: Gene Luen Yang, Mike Holmes Release date: Mar 07, 2017 Number of Pages: 112 Find in Library Read Review |
22. Genius: The Game
by: Leopoldo Gout Release date: May 03, 2016 Number of Pages: 304 Find in Library Read Review |
Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together.
The Game: Get ready for Zero Hour as 200 geniuses from around the world go head to head in a competition hand-devised by India’s youngest CEO and visionary.
The Players:
Rex– One of the best programmers/hackers in the world, this 16-year-old Mexican-American is determined to find his missing brother.
Tunde-This14-year-old self-taught engineering genius has drawn the attention of a ruthless military warlord by single-handedly bringing electricity and internet to his small Nigerian village.
Painted Wolf-One of China’s most respected activist bloggers, this mysterious 16-year-old is being pulled into the spotlight by her father’s new deal with a corrupt Chinese official.
The Stakes: Are higher than you can imagine. Like life and death. Welcome to the revolution. And get ready to run.
23. George and the Unbreakable Code (George’s Secret Key)
by: Stephen Hawking, Lucy Hawking, Garry Parsons Release date: Sep 06, 2016 Number of Pages: 352 Find in Library Read Review |
George and his best friend Annie haven’t had any space adventures for a while and they’re missing the excitement. But not for long, because seriously strange things have started happening.
Banks are handing out free money, supermarkets aren’t able to charge for their produce so people are getting free food, and aircrafts are refusing to fly. It looks like the world’s biggest and best computers have all been hacked. And no one knows why…
It’s up to George and Annie to travel further into space than ever before in order to find out what—or who—is behind it.
24. Design for 3D Printing: Scanning, Creating, Editing, Remixing, and Making in Three Dimensions
by: Samuel N. Bernier, Bertier Luyt, Tatiana Reinhard Release date: Oct 11, 2015 Number of Pages: 160 Find in Library Read Review |
France’s Le FabShop has extensive experience testing 3D printers and creating digital models for them. From an articulated Makey Robot to a posable elephant model, Samuel N. Bernier and the rest of Le FabShop’s team have created some of the most-printed designs in the 3D printing world. This book uses their work to teach you how to get professional results out of a desktop 3D printer without needing to be trained in design. Through a series of tutorials and case studies, this book gives you the techniques to turn a product idea into a 3D model and a prototype. Focusing on free design software and affordable technologies, the exercises in this book are the perfect boost to any beginner looking to start designing for 3D printing.
Designing for the tool and finding a good tool to fit the design–these are at the core of the product designer’s job, and these are the tools this book will help you master.
Foreword by Carl Bass, Autodesk’s CEO, a passionate and prolific Maker.
In Design For 3D Printing, you’ll:
- Learn the different 3D printing technologies
- Choose the best desktop 3D printer
- Discover free 3D modeling software
- Become familiar with 3D scanning solutions
- Find out how to go from a bad to a good 3D source file, one that’s ready-to-print
25. Sapphique (Incarceron)
by: Catherine Fisher Release date: Sep 06, 2011 Number of Pages: 480 Find in Library Read Review |
“High-intensity, mind-bending . . . Fisher further explores themes of reality, illusion, and freedom without losing her intensely original world-building and authentic characters.” – Booklist, starred review
“Even as the steadily ratcheting certainty of impending catastrophe keeps the pages turning, the sheer richness of the evocative descriptions demands that every sentence be savored. . . . For those who can appreciate the interplaying reflections of lies, myths and memory, a modern masterpiece.” – Kirkus Reviews, starred review
26. Blackout (Urban Outlaws)
by: Peter Jay Black Release date: Jun 02, 2015 Number of Pages: 304 Find in Library Read Review |
The world’s most lethal computer virus has been unleashed into cyberspace, and now the Urban Outlaws-five tough kids dedicated to justice-must destroy it. Leader Jack knows that they have to shut it down before it throws the world into chaos. But how can he find a virus that might be anywhere, and everywhere?
Then the team meets Hector, an insanely talented hacker who even impresses Jack. The Urban Outlaws need his help, but can they trust him? It’s a risk that could mean winning big, or losing everything. . . .
This sensational sequel has all the makings of a blockbuster movie: non-stop action, cutting edge technology, and a high-stakes plot. But at the heart of this thrill ride is the story of five gutsy kids who will do anything to save the world-and protect each other.
27. Steve Jobs: Insanely Great
by: Jessie Hartland, Jessie Hartland Release date: Oct 11, 2016 Number of Pages: 240 Find in Library Read Review |
Told through a combination of black-and-white illustrations and handwritten text, this fast-paced and entertaining biography in graphic format presents the story of the ultimate American entrepreneur, the man who brought us Apple Computer, Pixar, Macs, iPods, iPhones, and more.
Jobs’s remarkable life reads like a history of the personal technology industry. He started Apple Computer in his parents’ garage and eventually became the tastemaker of a generation, creating products we can’t live without. Through it all, he was an overbearing and demanding perfectionist, both impossible and inspiring. Capturing his unparalleled brilliance, as well as his many demons, Jessie Hartland’s engaging biography illuminates the meteoric successes, devastating setbacks, and myriad contradictions that make up the extraordinary life and legacy of the insanely great Steve Jobs.
Here’s the perfect book for any teen interested in STEM topics, especially tech.
A School Library Journal Best Book of the Year
“If a picture is worth a thousand words, then this comic tale can hang with the sprawling biographies.” —Macworld.com
“An accessible take . . . undoubtedly valuable for kids who are growing up using Apple’s products but knowing little about the man who created them.” —GeekDad.com
From the Hardcover edition.
28. Sylvia’s Super-Awesome Project Book: Super-Simple Arduino (Volume 2)
by: Sylvia “Super-Awesome” Todd, Sylvia “Super-Awesome” Todd Release date: Nov 20, 2014 Number of Pages: 44 Find in Library Read Review |
29. Computational Fairy Tales
by: Jeremy Kubica Release date: Jun 26, 2012 Number of Pages: 202 Find in Library Read Review |
30. Crisis Zero (Codename Conspiracy)
by: Chris Rylander Release date: Feb 02, 2016 Number of Pages: 400 Find in Library Read Review |
From Chris Rylander, author of the breakout hit Fourth Stall saga, comes the third book in the Codename Conspiracy series—an incredibly funny and clever mash-up of middle grade school story and spy adventure, perfect for fans of Gordon Korman.
There is a computer program so unspeakably powerful that its mere existence is unknown to all but the most senior government agents. This computer program is capable of controlling every aspect of communication, transportation, and defense on the planet. This computer program must never fall into the wrong hands or civilization as we know it will be utterly destroyed.
This computer program is in North Dakota.
Carson Fender, aka the retired Prank Master, aka Agent Zero, aka the all-in-one World’s Greatest Hero and World’s Greatest Screwup, must protect this program, codenamed Exodus. He is paired once again with his best friend, Danielle, aka Agent Atlas. Together, they must expose an enemy agent working from inside their school—an enemy agent with the mandate to stop at nothing to help secure Exodus. Can Zero and Atlas foil this enemy before it is too late? Carson’s final mission will test his loyalty, smarts, and courage as never before.
Best Selling Books for 12 year olds:
- Action & Adventure
- Activities, Crafts & Games
- Animals
- Biographies
- Classics
- Comics & Graphic Novels
- Computers & Technology
- Early Learning
- Education & Reference
- Fairy Tales, Folk Tales & Myths
- History
- Holidays & Celebrations
- Humor
- Literature & Fiction
- Mysteries & Detectives
- Religions
- Science Fiction & Fantasy
- Sports & Outdoors
- Children’s Cookbooks
Recommended Books for 12 year olds:
- Action & Adventure
- Activities, Crafts & Games
- Animals
- Biographies
- Classics
- Comics & Graphic Novels
- Computers & Technology
- Early Learning
- Education & Reference
- Fairy Tales, Folk Tales & Myths
- History
- Holidays & Celebrations
- Humor
- Literature & Fiction
- Mysteries & Detectives
- Religions
- Science Fiction & Fantasy
- Sports & Outdoors
- Children’s Cookbooks
Best Selling Computers & Technology Books for:
- 8 Year Olds
- 9 Year Olds
- 10 Year Olds
- 11 Year Olds
- 12 Year Olds
- Teen & Young Adults
- 5 Year Olds
- 6 Year Olds
- 7 Year Olds
Recommended Computers & Technology Books for:
- 8 Year Olds
- 9 Year Olds
- 10 Year Olds
- 11 Year Olds
- 12 Year Olds
- Teen & Young Adults
- 5 Year Olds
- 6 Year Olds
- 7 Year Olds
Last updated: Monday, December 5, 2016 9:15 AM